Bleak faith forsaken music11/13/2023 ![]() It is not a good video game in the traditional sense. This is especially disappointing in the case of Bleak Faith, because it is the exact kind of game that asset stores like the Unreal Marketplace should be built for. This leaves all of the responsibility of verifying the copyright status of purchased content on developers, the vast majority of whom do not have the time or financial resources to check the status of every asset they purchase (something that even Epic itself claims that it is unable to do). Just look at the morass that is Twitter or Facebook. Moderation at scale is a challenge for any platform of sufficient size. The agreement plainly states that the uploader is "solely responsible" for their content, and Epic has "no responsibility to you or any third party."Įpic declined Waypoint’s request for comment. It also says that uploaders must cooperate with Epic if it does decide to take action on enforcing copyright, but that it's not under any obligation to do so. ![]() Epic's Marketplace Distribution Agreement holds that the uploader agrees that their content does not infringe any copyrights, and that Epic has the right to forward their name to any third parties claiming infringement. However, Epic takes an approach that puts all of the onus on the uploader-who may be acting in bad faith-to not infringe on any copyrights. The video game industry is, after all, notoriously bad at crediting contractors and quick to assign auteur status to charismatic directors and designers-to the detriment of the credited and uncredited alike, in the case of Bleak Faith. Like many games which claim to be made by a single developer, or an impossibly small team, Bleak Faith: Forsaken is the product of quieter forms of collaboration. And it has, through its marketing, sold itself as having been made by just three people working under the banner of Archangel Studios.īut the controversy surrounding the game unmakes this narrative. More than its setting, though, Bleak Faith sets itself apart from many of its action-RPG contemporaries by being designed around keyboard and mouse, and mechanically referencing Dragon Age II as much as it does FromSoftware’s juggernaut catalog. ![]() It also takes cues from, among other things, the incredible manga, BLAME! Its setting and visual design are striking-so striking, in fact, that the game managed to garner some hype in the months before release. Bleak Faith: Forsaken is an indie game directly inspired by Elden Ring developer FromSoftware's recent catalog of action-RPGs. ![]()
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